Twenty 20 cricket – Rules
The basic rules of Twenty 20 cricket are fundamentally similar to a one inning one day international cricket match. Each
team in a Twenty 20 cricket match has a maximum of 20 overs.
Rule 1: The Free Hit
This Twenty 20 cricket rule states that following a no-ball as a result of overstepping, the next ball shall be a Free Hit. For this ball, the batsman is not given out by any way in the cricket rules apart from being run-out.
Rule 2: Power to the umpires
Umpires may award five runs to one of the teams playing the Twenty 20 cricket match, in case they feel that the other team is needlessly wasting time.
Rule 3: Twenty overs within
75 minutes
This rule imposes strict penalties on bowling teams not completing their alloted 20 overs within 75 minutes. As per this rule of
Twenty 20 cricket, a bonus of 6 runs is awarded to the batting team in case the bowling team does not begin their 20th over
before 75 minutes.
Rule 4: Bowling restrictions
Bowlers can bowl a maximum of 4 overs.
Rule 5: Fielding restrictions
Only 5 fielders can field on the leg side at any point of time. A maximum of two fielders can be outside the ring in the first
6 overs and a maximum of five fielders can be outside the ring for the remaining 14 overs.
Rule 6: Bowl-outs
This rule applies to matches that end in a tie. This rule introduces a novel bowl-out to decide on the outcome of the Twenty 20 cricket match. Five bowlers from either team are allowed to bowl two balls at the wicket with no batsman at the crease. The maximum times the wicket is castled by either team decides the outcome of the Twenty 20 match.
The basic rules of Twenty 20 cricket are fundamentally similar to a one inning one day international cricket match. Each
team in a Twenty 20 cricket match has a maximum of 20 overs.
Rule 1: The Free Hit
This Twenty 20 cricket rule states that following a no-ball as a result of overstepping, the next ball shall be a Free Hit. For this ball, the batsman is not given out by any way in the cricket rules apart from being run-out.
Rule 2: Power to the umpires
Umpires may award five runs to one of the teams playing the Twenty 20 cricket match, in case they feel that the other team is needlessly wasting time.
Rule 3: Twenty overs within
75 minutes
This rule imposes strict penalties on bowling teams not completing their alloted 20 overs within 75 minutes. As per this rule of
Twenty 20 cricket, a bonus of 6 runs is awarded to the batting team in case the bowling team does not begin their 20th over
before 75 minutes.
Rule 4: Bowling restrictions
Bowlers can bowl a maximum of 4 overs.
Rule 5: Fielding restrictions
Only 5 fielders can field on the leg side at any point of time. A maximum of two fielders can be outside the ring in the first
6 overs and a maximum of five fielders can be outside the ring for the remaining 14 overs.
Rule 6: Bowl-outs
This rule applies to matches that end in a tie. This rule introduces a novel bowl-out to decide on the outcome of the Twenty 20 cricket match. Five bowlers from either team are allowed to bowl two balls at the wicket with no batsman at the crease. The maximum times the wicket is castled by either team decides the outcome of the Twenty 20 match.






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